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Windfall

Windfall

Sorcery

uncommon

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

$4.65 ✦ $11.10View on Scryfall →
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Semantic Tags

Benefits from discarding cards — madness, Waste Not effects, Oskar strategies.

A permanent or ability that lets you discard cards for value or at will.

Enablervector

A card that makes a strategy possible or consistent without being the payoff itself.

Group Hugmechanical

Benefits all players or gives opponents choices/resources. Political strategy.

Group Hugvector

Benefits all players or gives opponents choices/resources. Political strategy.

Hand Disruptionmechanical

Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.

Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.

Draw-then-discard or discard-then-draw effects that improve hand quality without net card advantage.

Madnessvector

A keyword ability that lets a player cast a card they discard. See rule 702.35, “Madness.”

Wheelsvector

Makes all players discard their hand and draw a new one. Named after Wheel of Fortune.

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacybanned
vintagerestricted
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

Pre-release printing — price history will appear once it's on the market.

Printings (21)

SetRarityTCGplayerCard KingdomCardmarket
The Zeta Set#275uncommon···
The Zeta Set#33uncommon···
The Zeta Set#154uncommon···
Secret Lair Drop#2571rare···
Secret Lair Drop#2182rare···
Secret Lair Drop#1775rare···
The List#USG-111uncommon···
Outlaws of Thunder Junction Commander#123uncommon···
The Lost Caverns of Ixalan Commander#180uncommon···
Commander Masters#859uncommon···
30th Anniversary Play Promos#6rare···
Kaldheim Commander#46uncommon···
Commander 2020#128uncommon···
Commander Anthology Volume II#55uncommon···
Iconic Masters#77uncommon···
Magic Online Promos#62529uncommon···
Commander 2016#104uncommon···
Commander 2015#111uncommon···
Commander 2011#70uncommon···
Battle Royale Box Set#99uncommon···

Related Rules

400.7k

After resolving a madness triggered ability (see rule 702.35), if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that object.

702.35

Madness

702.35a

Madness is a keyword that represents two abilities. The first is a static ability that functions while the card with madness is in a player’s hand. The second is a triggered ability that functions when the first ability is applied. “Madness [cost]” means “If a player would discard this card, that player discards it, but exiles it instead of putting it into their graveyard” and “When this card is exiled this way, its owner may cast it by paying [cost] rather than paying its mana cost. If that player doesn’t, they put this card into their graveyard.”

702.35b

Casting a spell using its madness ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.

702.35c

After resolving a madness triggered ability, if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that card. See rule 400.7k.