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Clash of Wills
Instant
uncommon
Counter target spell unless its controller pays .
Semantic Tags
A keyword ability that may let a player cast a random extra spell for no cost. See rule 702.85, “Cascade.”
Prevents a spell or ability from resolving.
Prevents a spell or ability from resolving.
A keyword ability that precludes a permanent or player from being targeted by an opponent. See rule 702.11, “Hexproof.”
Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.
Tax or prevent spellcasting — Rule of Law, Thalia, Sphere of Resistance.
Slows opponents down by taxing actions or restricting what they can do.
Slows opponents down by taxing actions or restricting what they can do.
Format Legality
Price history
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Printings (3)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Magic Online Promos#59671 | uncommon | · | · | · |
| Friday Night Magic 2016#2 | rare | · | · | · |
| Magic Origins#49 | uncommon | · | · | · |
Related Rules
A keyword counter on a permanent or on a card in a zone other than the battlefield causes that object to gain that keyword. The keywords that a keyword counter can be are flying, first strike, double strike, deathtouch, decayed, exalted, haste, hexproof, indestructible, lifelink, menace, reach, shadow, trample, and vigilance, as well as any variants of those keywords. See rule 613.1f.
Cascade
Hexproof
Hexproof is a static ability.
“Hexproof” on a permanent means “This permanent can’t be the target of spells or abilities your opponents control.”
“Hexproof” on a player means “You can’t be the target of spells or abilities your opponents control.”
“Hexproof from [quality]” is a variant of the hexproof ability. “Hexproof from [quality]” on a permanent means “This permanent can’t be the target of [quality] spells your opponents control or abilities your opponents control from [quality] sources.” A “hexproof from [quality]” ability is a hexproof ability.
Any effect that causes an object to lose hexproof will cause an object to lose all “hexproof from [quality]” abilities. Any effect that allows a player to choose a creature with hexproof as a target as though it didn’t have hexproof will allow a player to choose a creature with a “hexproof from [quality]” ability. Any effect that looks for a card with hexproof will find a card with a “hexproof from [quality]” ability.